Stage 4: Training to Train

Stage 4

Training to Train

Build the Rugby Engine - Fundamental Rugby Skills

 

The Player - FOCUSES

The players in this stage are generally 12 - 16 years old for boys and 11 - 15 years old for girls

In this stage, players have the capacity to focus and therefore can increase their competencies radically with the correct attention and application. Greater self-awareness and responsibility are characteristics of players at this stage which, if nurtured, will form the foundations for future realization and success. Players are highly competitive and foster a greater awareness of team spirit and common goals and values. This stage is a key DEVELOPMENT stage and the focus should be on process rather than outcomes. 

 

The Coach - TEACHES and CHALLENGES

This can be a hard age group for coaches because of two differeing pools of players.

 

The Entry Player - This can often be an entry point for players in rugby and coaches need to teach the skills from stages 1 - 4 in a limited time period. It is important that the coach has a strong understanding of all the stages and skill development up to this point. Coaches often have to then prioritize practice time and individualize struction.

 

The Developing Player - Some players at this stage will have played rugby since stage 1 or 2 and therefore have higher DEVELOPING capacities as a player. The requirement for the coach is to go beyond teaching and challenge players to become more proficient and achieve higher standards of performance. The coach extracts a higher level of performance through appropriate challenges and application of pressure.

The key is to be able to find all participant's Challenge Zone.

 

The Game - PERFORMANCE

Even though players are now highly competitive and play in league and cup competitions, the essence at this stage is precise performance of the individual, units and team in the pursuit of achieving goals. The game can be more structured and cohesive, with a greater emphasis on the role of the units. However, to maximize DEVELOPMENT, the focus should be on performance in the pursuit of desired processes (individual, unit or team) rather than outcomes.

Training to Train Player Capacities

 

Technical Capacities

1

Evasion Skills

 

Swerve

Sidestep

Speed

Under pressure

Decision making situations

2

Handling Skills

 

Passing

Develop all passing skills by adding pressure

2 v 1

3 v 2

Game related passes

Develop unusual passes

Over shoulder

Under arm

Flick

Off load

Scrum half passes

Dive

Pivot

Reverse

3

Contact Skills

 

Tackler Getting Back to Feet After Tackle

Gaining Possession in the Tackle

Leg drive in tackle

Establish dominance

Tackling

Side Tackle

Front Tackle

Tackle from behind

Controlling the Ball in the Tackle

Passing the Ball During / After Tackle - Off Loading

 

 


4

Scrum Skills

 

Basic Body Position

Stability

Safety

Core strength

Second row

Back row

Develop Formation Understanding

Foot position

Stability

Eyes on the target zone

Engagement

Stability

Safety

Binding 

Hooking

Introduce the concept of channels to hooker

Scrum Half

Delivery

Pick or Pass to move the ball from scrum

5

Lineout Skills

 

Jumping

Build basic body position

Develop explosive movement

Throwing

Develop differing throws

Height

Speed

Distance

Receiver

Catching the ball

Pass from the lineout

Supporting

Safe supporting techniques.


6

Maul Skills

 

Basic Body Positioning

Safety

Low

Stable

Binding

Ball Carrier

Establish strong base

Protect the ball

Link Player

Secure possession

Deliver the ball

Support Player/s

Bind

Protect

Drive

7

Breakdown Skills

 

Basic Body Positioning

Safety

Ball Carrier

Leg drive in contact

Ball presentation

Support / Arriving Player/s

Protect

On feet

Head Up

Strong position

Secure possession

Protect ball carrier

 

8

Backline Attack

 

Positioning and Alignment to Allow a Range of Attacking Options

Identification of Space

Angles of Attack to Preserve and Create Space

Timing of Pass

Penetrating Defense

Putting Support Players in Space - Use of the Offload

Support Players to Ensure Continuity of Attack

 

9

Defense

 

Organizing Relative to Team Mates

Moving Forward Maintaing Organisation

Putting Pressure of Opposition by Reducing Space

Reacting to Attacking Tactics

One on One Tackling

Decision Making in Zone Defense

Line Speed

 

10

Kicking

 

Game Kicking

Drop kick

Punt

Grubber

Chip

Box

Wiper

Organised kick and chase

Place - kick at goal

Receiving

Organised restart patterns

Supporting the jumper

Fielding the ball and organizing the counter attack

 

 

 

Tactical Capacities

1

Laws/Ethics

 

Basic Understanding of the Laws of the Game

IRB Online Law Test - www.irblaws.com

Understands basic laws as relate to their position

Understand the basic laws that govern the breakdown, scrum, lineout and offside

U19 Law Variations

Basic Sevens Laws

Personal Responsibility for Own Actions

 

2

The Game

 

15 Aside Rugby

 

7 Aside

Basic Tactical Preparation

Awareness of opposition tactic

Introduction to Structured Patterns

Develop Unstructured Patterns

Identify With a Positional Role

3

Principles

 

Develop Team Play to

Go forward

Supporting players

Continuity by maintaining possession

Pressure the defense

 

 

Physical Capacities

1

Agility

2

Awareness of Body in Space

3

Balance - Static and Dynamic

4

Coordination and Manipulation

5

Speed and Locomotion

6

Flexibility and Mobility

7

Introduction to Triple Extension

 

 

Mental Capacities

1

Goal Setting

 

Short Term

2

Patience

3

Self Control

4

Concentration

 

Focus On Key Factors

 

Lifestyle Capacities 

1

Personal Responsibility

2

Ambition

3

Interpersonal Skills

4

Awareness and Acceptance of Pubescent Developments

5

Social Responsibility

6

Good Health and Hygiene Practice

.




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